BATTLETRAX
BATTLETRAX THE GAME CHANGER


 

 


BATTLETRAX COMBAT SYSTEM.


THE MOST REALISTIC RC MODEL BATTLE SYSTEM AVAILABLE....
 
The dawn of a new era...

Ten years in the planning and three years in development sees the dawn of a new era in RC tank battle systems.

It is the system that serious wargamers have dreamed about, but never thought they would see.

As a military history enthusiast it is frustrating to see tank v tank combat using models reduced to little more than a superficial "shoot 'em up" using infra red technology. With these simple systems battles are fought at point blank range with only a token recognition of the relative prowess of tank types. It might be fun for some, but it lacks realism.

The challenge we accepted all those years ago was to find a workable alternative.


System deliverables....

Our objective was to create a system that allowed multiple players to fight their models at scale ranges of 2000m + (Infra red systems for 1/16th tanks give you a little over 300 scale metres).

In addition we wanted to accurately represent the offensive and defensive characteristics of individual tanks. Gun and armour performance are critical factors in determining outcomes.

Certainly an umpire guessing ranges and shaking dice to determine outcomes was a non-starter.

We considered using lasers, but this is neither practical, nor effective, when you are trying to lay the beam on a 1m long model 200m away on the other side of a field. Besides lasers travel in straight lines - gun fire follows a trajectory dependent on muzzle velocity.

We finally settled on a mesh radio system using model based GPS and micro-processors to determine outcomes in real time.



 


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